1

100.0QB pts
Bat 207 (94b)100+Winner +10.3
2

97.6QB pts
Bat 24 (12b)Bowl 3/21 (7.0 ov, econ 3.00)Field 13W haulWinner +8.3
3

86.2QB pts
Bat 62 (41b)Bowl 1/37 (9.0 ov, econ 4.11)Field 150+
4

81.6QB pts
Bat 103 (68b)Field 2100+Winner +6.6
5

64.0QB pts
Bat 20 (12b)Bowl 1/45 (4.0 ov, econ 11.25)Field 1
6

62.3QB pts
Bowl 3/41 (7.0 ov, econ 5.86)3W haulWinner +7.5
7

58.7QB pts
Bat 21 (16b)Bowl 2/51 (7.0 ov, econ 7.29)Winner +6.7
8

55.3QB pts
Bat 17 (14b)Bowl 1/61 (9.0 ov, econ 6.78)
9

54.3QB pts
Bat 54 (93b)50+
10

48.7QB pts
Bat 29 (25b)
11

39.4QB pts
Bat 10 (14b)Bowl 1/37 (3.0 ov, econ 12.33)
12

34.8QB pts
Bat 1 (2b)Field 1
13

32.8QB pts
Bowl 2/55 (5.4 ov, econ 9.71)Winner +6.0
14

30.0QB pts
Field 2
15

29.8QB pts
Bat 12 (16b)
16

28.8QB pts
Bat 11 (10b)
17

26.2QB pts
Bat 7 (12b)Bowl 0/16 (2.0 ov, econ 8.00)
18

24.0QB pts
Bowl 0/5 (1.0 ov, econ 5.00)
19

22.7QB pts
Bat 1 (1b)
20

22.0QB pts
Bat 4 (5b)
21

21.9QB pts
Bat 0 (1b)Bowl 1/83 (10.0 ov, econ 8.30)
22

20.3QB pts
Bowl 1/72 (5.0 ov, econ 14.40)
23

18.0QB pts
Field 1
24

18.0QB pts
Field 1
25

15.0QB pts
Field 1
26

14.1QB pts
Bat 4 (27b)Bowl 0/87 (8.0 ov, econ 10.88)
27

7.0QB pts
Bat 0 (2b)
28

3.1QB pts
Bat 0 (1b)
29

3.0QB pts
30

3.0QB pts
31

3.0QB pts
32

3.0QB pts
33

3.0QB pts
34

3.0QB pts
35

3.0QB pts
36

3.0QB pts
37

3.0QB pts
38

3.0QB pts
39

3.0QB pts
40

3.0QB pts
41

3.0QB pts
42

3.0QB pts
43

3.0QB pts
44

3.0QB pts
45

3.0QB pts
46

3.0QB pts
47

3.0QB pts
48

3.0QB pts
49

3.0QB pts
50

3.0QB pts
51

3.0QB pts
52

3.0QB pts
53

3.0QB pts
54

3.0QB pts
55

3.0QB pts
56

0.0QB pts
57

0.0QB pts
58

0.0QB pts
59

0.0QB pts
60

0.0QB pts
61

0.0QB pts
62

0.0QB pts
63

0.0QB pts
64

0.0QB pts
65

0.0QB pts
66

0.0QB pts
67

0.0QB pts
68

0.0QB pts
69

0.0QB pts
70

0.0QB pts
71

0.0QB pts
How QB points are worked out
Every player is rated 0 - 100 on the quality of what he did in this match, not on raw totals.
Bat - runs and balls judged against the situation he walked into: wickets already down, how quickly they were falling, the team run rate, and the required rate when chasing.
Bowl - each wicket is priced by the batsman's position (top order counts most, tail enders least) and by how well that batsman was actually batting in this match, plus economy against the innings run rate.
Field - MVP catch + run out points, scaled against the best fielding effort of the match.
Bounces - a fifty adds 6 points and a hundred 12 to the batting side of the rating; a three wicket haul adds 6, four adds 10, five or more adds 15 to the bowling side.
Winning side edge - every player from the winning team gets a floor of 3 points, plus up to 15 more for their share of the team's runs and up to 15 for their share of the team's wickets - so the players who actually delivered the win are pushed to the top. The captain of the winning side picks up a further 5.