1

97.1QB pts
Bat 27 (13b)Bowl 3/14 (4.0 ov, econ 3.50)3W haulWinner +10.3
2

84.9QB pts
Bat 0 (2b)Bowl 3/0 (0.5 ov, econ 0.00)Field 23W haulWinner +7.5Winning captain
3

84.3QB pts
Bat 52 (29b)Field 150+Winner +8.3
4

82.8QB pts
Bat 27 (19b)Bowl 2/27 (4.0 ov, econ 6.75)Field 1
5

81.3QB pts
Bat 1 (3b)Bowl 2/12 (4.0 ov, econ 3.00)Field 2Winner +6.1
6

72.6QB pts
Bat 4 (5b)Bowl 2/15 (3.0 ov, econ 5.00)Field 1Winner +6.4
7

70.1QB pts
Bat 40 (26b)Field 1Winner +7.1
8

59.7QB pts
Bat 0 (2b)Bowl 2/19 (4.0 ov, econ 4.75)Field 1
9

59.7QB pts
Bat 23 (15b)
10

51.4QB pts
Bat 18 (28b)
11

47.6QB pts
Bat 0 (3b)Bowl 2/15 (2.0 ov, econ 7.50)
12

47.2QB pts
Bat 9 (13b)Bowl 0/22 (3.0 ov, econ 7.33)Field 1
13

40.7QB pts
Bat 1 (5b)Field 2
14

36.5QB pts
Bat 3 (5b)Field 1
15

32.3QB pts
Bat 5 (8b)Bowl 1/34 (3.0 ov, econ 11.33)
16

31.0QB pts
Bat 0 (1b)Bowl 1/39 (4.0 ov, econ 9.75)Field 1
17

28.4QB pts
Bat 4 (10b)
18

22.8QB pts
Bat 2 (4b)Bowl 0/36 (2.0 ov, econ 18.00)
19

20.9QB pts
Bat 0 (1b)Field 1
20

19.6QB pts
Bat 2 (5b)Bowl 0/10 (1.0 ov, econ 10.00)
21

18.0QB pts
Field 1
22

8.9QB pts
Bat 0 (12b)
How QB points are worked out
Every player is rated 0 - 100 on the quality of what he did in this match, not on raw totals.
Bat - runs and balls judged against the situation he walked into: wickets already down, how quickly they were falling, the team run rate, and the required rate when chasing.
Bowl - each wicket is priced by the batsman's position (top order counts most, tail enders least) and by how well that batsman was actually batting in this match, plus economy against the innings run rate.
Field - wickets table, scaled against the best fielding effort of the match.
Bounces - a fifty adds 6 points and a hundred 12 to the batting side of the rating; a three wicket haul adds 6, four adds 10, five or more adds 15 to the bowling side.
Winning side edge - every player from the winning team gets a floor of 3 points, plus up to 15 more for their share of the team's runs and up to 15 for their share of the team's wickets - so the players who actually delivered the win are pushed to the top. The captain of the winning side picks up a further 5.